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Egmatic

No-code 2D game editor: visual node logic, drag-and-drop scenes, instant preview, exports to Windows, macOS, Linux, Android, iOS and Web. Free in early access.

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About Egmatic

Egmatic is a no-code editor for 2D games. Game logic is assembled in a visual node editor, scenes are built with drag and drop, and a real-time preview gives instant feedback without a build step. One project exports to Windows, macOS, Linux, Android, iOS and Web.

Key features
  • Visual node editor for game logic: behavior is described by connecting nodes in a graph, so the structure of a game stays visible and reviewable.
  • Scene building with drag and drop: objects are placed directly on the canvas, and what you see while editing is what the player sees.
  • Real-time preview with no build step: pressing play shows the current state immediately.
  • One project, six export targets: Windows, macOS, Linux, Android, iOS and Web, with no porting phase.
  • Clean, versioned JSON contracts: readable project files mean real diffs and merges in git.
  • Separate runtime on .NET 9 and MonoGame: the editor authors the game, a standalone runtime plays it.
Getting started

The editor runs on the web, so there is no installation before the first scene. Build scenes, connect nodes, check the live preview, then export builds when the game is ready.

Pricing

Egmatic is free during early access.

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